|
| |
 |
|
|
|
During
the early part of the game, try to
control the center
area of the board. Move pieces into
the center, or move pieces into position
to protect the pieces in the center.
The most common opening moves are
to move the king's pawn or the queen's
pawn two squares forward. As you
move
your pawn structure forward, try
to keep the row staggered, so that
the
pawns to the rear protect the more
forward pawns.
Don't overreach - for example, don't
move your bishop into an aggressive
position by itself on your opponent's
half of the board, where a simple
pawn move will force it to retreat.
Move your forces out steadily and
evenly. Sacrifice a less important
piece in order to take a more important
piece of your opponent's. Generally
speaking, the order of importance
of pieces, from most to least important,
is queen, rook, bishop, knight, pawn.
Some experts consider the knight
and bishop to be of about equal worth.
The king is not included on this
list since it can never be taken.
|
 |
|
 |
| Forms
of Chess : |
|
|
There are three forms
of Chess, you can choose from to play.
These are Traditional Chess, Fischer
Random Chess, and Red Square Chess.
Rules for the other two variationsof
Chess are :--
1. Traditional Chess : This chess
Variant is the most common form of
the chess and the rules and strategies
are the same as the Standard Chess
have like -- each player have 16
Pieces, but only six unique pieces.
2. Fischer Random Chess
: Unlike
Traditional Chess, the setup of the
pieces varies with every game of
Fischer Random Chess. The pawns setup
is always the same as Traditional
Chess, but the setup of the other
pieces is randomized. But not completely
random: the bishops are always on
different colors, and there is always
a rook on either side of the king.
Both players have the same setup,
so there is no advantage to either
player.
3. Red Square Chess : Red Square
Chess has the same piece setup as
Traditional Chess. However, during
each game of Red Square Chess, two
of the unoccupied spaces in the center
of the board will be red. These spaces
will vary from game to game. Pieces
can pass over red squares, but only
pawns can land there; all other pieces
are barred from the red squares.
Otherwise, the rules are exactly
the same as for Traditional Chess.
Note that the king cannot move into
a red square, even to avoid a check
or checkmate.
|
 |
|
 |
| Game
Scoring : |
|
|
Scoring in this game
is based on the continous kicking sequences
without letting the ball touch the
ground. The more times you kick the
ball in the air without letting it
touch the ground, the higher your score
for that sequence of kicks. A Kick'Em
Up round is 2 minutes and the scoring
for sequential kicks.
The Scoring patterns are :1 Kick -
1 Points 2 Kicks - 4 Points 3 Kicks
- 9 Points 4 Kicks - 16 Points 5 Kicks
- 25 Points 6 Kicks - 36 Points 7 Kicks
- 49 Points 8 Kicks - 64 Points 9 Kicks
- 81 Points 10 Kicks - 100 Points 11
Kicks - 121 Points 12 Kicks - 144 Points
...
The scores here is equivalent to the
squares of the Kick. e.g. 4 points
for 2 kicks(2*2 = 4). So more you kickj,
more you score.
|
|
|
|
|
|