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Rotate
the falling pieces to fill gaps in
your wall. Don't let
the wall reach the top of the screen,
or it's "game over"! Four
themes to choose from: ocean, circus,
fish tank, and spooky graveyard.
Manipulate the falling shapes to
fill in entire
rows, which removes the row from
the playing area. Keep the wall of
shapes
from rising all the way to the top
of the screen.
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| Game Rules |
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There are seven different
shapes in Shapetris, which represent
the seven possible (two-dimensional)
arrangements of 4 squares.
These shapes will begin falling
from the top center of your playing
area. You can turn them, and move
them left or right.
The playing area is 10 boxes across.
When all 10 boxes in a given row
have been filled in by shapes,
that row disappears from the playing
area. Note that up to four rows
can be removed with the placement
of a single shape.
With each 10 rows you remove, you move up a level, which increases the speed
at which shapes descend.
When the pile of shapes reaches
the top of the screen, the game
ends.
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| Game
Strategy |
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Try
to leave places where each type of
shape can be placed
without creating a "hole" in
your wall. For example, try to make
sure you always leave a "flat" area
at least two columns wide, to make
a safe landing place for the two-by-two
shape.
Since you get more points for removing
multiple rows at a time, try to fill
in only nine rows, leaving a narrow
gap that you can fill in with the
long, narrow shape (the one-by-four
shape). This is the only way to remove
four rows with one shape, which is
your best scoring opportunity. Of
course, this is a high-risk strategy,
and is best-employed early in the
game when the speed of the shapes
is still pretty slow!
Since shapes drop from the center
of the playing area, try to fill
up the left and right sides during
times when everything is under
control, so that if you get into
a crunch, you won't need as many
keystrokes to get a given shape
into its proper spot. |
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